Summary: | [NEW PORT] graphics/upbge - blender fork with game engine | ||||||||||
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Product: | Ports & Packages | Reporter: | Shane <FreeBSD> | ||||||||
Component: | Individual Port(s) | Assignee: | Kurt Jaeger <pi> | ||||||||
Status: | New --- | ||||||||||
Severity: | Affects Only Me | CC: | pi | ||||||||
Priority: | --- | ||||||||||
Version: | Latest | ||||||||||
Hardware: | Any | ||||||||||
OS: | Any | ||||||||||
URL: | https://upbge.org/ | ||||||||||
Attachments: |
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Created attachment 212094 [details]
new port graphics/upbge
add an extra patch for wm.py
testbuilds@work Testbuilds fail, see for example: https://people.freebsd.org/~pi/logs/graphics__upbge-121-1587286015.txt Probably needs the openimageio18 port somewhere in the tree ? Created attachment 218199 [details]
new port graphics/upbge
Update to fix build
Add _IMPLIES=TBB to several options.
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Created attachment 212071 [details] new port graphics/upbge The upbge project aims to replace the game engine removed from blender. This is a fork of blender 2.8x with development focused on the game engine.