Summary: | new port graphics/py-openshadinglanguage: slave port to install python module for graphics/openshadinglanguage | ||||||||
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Product: | Ports & Packages | Reporter: | Shane <FreeBSD> | ||||||
Component: | Individual Port(s) | Assignee: | Vanilla I. Shu <vanilla> | ||||||
Status: | Closed FIXED | ||||||||
Severity: | Affects Only Me | CC: | vanilla | ||||||
Priority: | --- | ||||||||
Version: | Latest | ||||||||
Hardware: | Any | ||||||||
OS: | Any | ||||||||
Bug Depends on: | 249138 | ||||||||
Bug Blocks: | |||||||||
Attachments: |
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Created attachment 217920 [details]
poudriere log of py-openshadinglanguage
Hi: it could not build on my box, I attached the log to bugzilla, please help to review, thanks. Sorry my bad, fix is now in master port update A commit references this bug: Author: vanilla Date: Mon Sep 14 03:30:35 UTC 2020 New revision: 548582 URL: https://svnweb.freebsd.org/changeset/ports/548582 Log: Add py-openshadinglanguage 1.11.7.3, advanced shading language for production GI renderers. PR: 249139 Submitted by: FreeBSD@Shaneware.biz Changes: head/graphics/Makefile head/graphics/py-openshadinglanguage/ head/graphics/py-openshadinglanguage/Makefile Committed, thanks. |
Created attachment 217783 [details] new port graphics/py-openshadinglanguage Create a new slave port to install python module for graphics/openshadinglanguage