Summary: | games/pysolfc-2.20.1 is incompatible with pillow-10 | ||||||
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Product: | Ports & Packages | Reporter: | sven.a.jonsson | ||||
Component: | Individual Port(s) | Assignee: | Kai Knoblich <kai> | ||||
Status: | Closed FIXED | ||||||
Severity: | Affects Only Me | CC: | fernape, kai | ||||
Priority: | --- | Flags: | kai:
maintainer-feedback+
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Version: | Latest | ||||||
Hardware: | Any | ||||||
OS: | Any | ||||||
Attachments: |
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Description
sven.a.jonsson
2023-07-15 21:13:00 UTC
(In reply to sven.a.jonsson from comment #0) Thanks you for the report. I already have a patch that I have not been able to test yet due to current issues with my build system. I think that the said problems with the builder should be solved by the weekend and if the patch can then be built successfully, the update for PySolFC 2.21.0 should land in the ports tree right away. Created attachment 243435 [details]
pysolfc-2.21.0.patch
A commit in branch main references this bug: URL: https://cgit.FreeBSD.org/ports/commit/?id=57a6ad3984713bcdfd7cb4b67b177b0fecd525fd commit 57a6ad3984713bcdfd7cb4b67b177b0fecd525fd Author: Kai Knoblich <kai@FreeBSD.org> AuthorDate: 2023-07-18 11:38:50 +0000 Commit: Kai Knoblich <kai@FreeBSD.org> CommitDate: 2023-07-18 11:40:21 +0000 games/pysolfc: Update to 2.21.0 * Although it's a beta release it adds compatibility [1] for Pillow 10.0. Changelog: https://github.com/shlomif/PySolFC/blob/pysolfc-2.21.0/NEWS.asciidoc PR: 272523 [1] Reported by: sven.a.jonsson@bahnhof.se [1] MFH: No (beta release, Pillow >= 10 not present in 2023Q3) games/pysolfc/Makefile | 2 +- games/pysolfc/distinfo | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) (In reply to sven.a.jonsson from comment #0) Issues with my builder still persist but I was able to build and test the 2.21.0 release of PySolFC hence I committed it to the main branch. Once again thanks for the report! I'll leave this bug a few days open for reference. It works perfectly, thanks for the quick response! (In reply to sven.a.jonsson from comment #5) That's nice, thanks for your feedback! I therefore close this bug. |