Bug 61764

Summary: New port: games/glbsp BSP node builder for OpenGL ports of the DOOM game engine
Product: Ports & Packages Reporter: Igor Pokrovsky <tiamat>
Component: Individual Port(s)Assignee: freebsd-ports-bugs (Nobody) <ports-bugs>
Status: Closed FIXED    
Severity: Affects Only Me    
Priority: Normal    
Version: Latest   
Hardware: Any   
OS: Any   
Attachments:
Description Flags
glbsp.shar none

Description Igor Pokrovsky 2004-01-23 03:20:11 UTC
glBSP is a node builder specially designed to be used with OpenGL
ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes"
specification, which means it adds some new special nodes to a WAD
file that makes it very easy (and fast !) for an OpenGL DOOM engine to
compute the polygons needed for drawing the levels.
There are many DOOM ports that understand the GL Nodes which glBSP
creates, including: EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom,
and Vavoom.
Comment 1 Kirill Ponomarev freebsd_committer freebsd_triage 2004-01-23 09:56:18 UTC
State Changed
From-To: open->closed

New port added, thanks!