Bug 148081 - games/teeworlds server segfaults
Summary: games/teeworlds server segfaults
Status: Closed FIXED
Alias: None
Product: Ports & Packages
Classification: Unclassified
Component: Individual Port(s) (show other bugs)
Version: Latest
Hardware: Any Any
: Normal Affects Only Me
Assignee: Dmitry Marakasov
Depends on:
Reported: 2010-06-23 09:20 UTC by David Demelier
Modified: 2010-06-23 17:40 UTC (History)
0 users

See Also:

file.diff (1.66 KB, patch)
2010-06-23 09:20 UTC, David Demelier
no flags Details | Diff

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Description David Demelier 2010-06-23 09:20:01 UTC

As you can read here : 


There was a problem while running the teeworlds server. Because they advised me to apply this patch :


I made a patch that adds two patches in the games/teeworlds/files directory. Now it shouldn't segfault anymore.

How-To-Repeat: cd /usr/ports/games/teeworlds
make config # enable server only

-> Segmentation fault.
Comment 1 Edwin Groothuis freebsd_committer 2010-06-23 09:20:28 UTC
Responsible Changed
From-To: freebsd-ports-bugs->amdmi3

Over to maintainer (via the GNATS Auto Assign Tool)
Comment 2 Dmitry Marakasov freebsd_committer 2010-06-23 17:39:02 UTC
State Changed
From-To: open->closed

Committed. Thanks!
Comment 3 dfilter service freebsd_committer 2010-06-23 17:39:26 UTC
amdmi3      2010-06-23 16:38:57 UTC

  FreeBSD ports repository

  Modified files:
    games/teeworlds      Makefile 
  Added files:
    games/teeworlds/files patch-e_network.c patch-es_server.c 
  - Fix possible server segfaults
  PR:             148081
  Submitted by:   David DEMELIER <demelier.david@gmail.com>
  Feature safe:   yes
  Revision  Changes    Path
  1.15      +1 -0      ports/games/teeworlds/Makefile
  1.1       +15 -0     ports/games/teeworlds/files/patch-e_network.c (new)
  1.1       +20 -0     ports/games/teeworlds/files/patch-es_server.c (new)
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