Bug 231608 - graphics/nvidia-texture-tools: fix build on GCC-based architectures
Summary: graphics/nvidia-texture-tools: fix build on GCC-based architectures
Status: Closed FIXED
Alias: None
Product: Ports & Packages
Classification: Unclassified
Component: Individual Port(s) (show other bugs)
Version: Latest
Hardware: Any Any
: --- Affects Only Me
Assignee: Mark Linimon
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2018-09-22 20:09 UTC by Piotr Kubaj
Modified: 2018-10-28 11:38 UTC (History)
2 users (show)

See Also:
bugzilla: maintainer-feedback? (amdmi3)


Attachments
patch (334 bytes, patch)
2018-09-22 20:09 UTC, Piotr Kubaj
no flags Details | Diff

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Description Piotr Kubaj freebsd_committer freebsd_triage 2018-09-22 20:09:15 UTC
Created attachment 197373 [details]
patch

USES=compiler:c++11-lang is required on architectures on which base GCC is used.

Tested on powerpc64 and amd64.
Comment 1 commit-hook freebsd_committer freebsd_triage 2018-10-28 11:38:41 UTC
A commit references this bug:

Author: linimon
Date: Sun Oct 28 11:37:48 UTC 2018
New revision: 483282
URL: https://svnweb.freebsd.org/changeset/ports/483282

Log:
  Fix build on GCC-based architectures.

  Remove useless BROKEN_sparc64 line; it is obviated by ARCHS.

  While here, pet portlint.

  PR:		231608
  Submitted by:	Piotr Kubaj
  Approved by:	portmgr (tier-2 blanket)

Changes:
  head/graphics/nvidia-texture-tools/Makefile