Installing and opening the prebuilt version of solarus-quest-editor causes this warning to appear: Could not locate the assets directory. Some features like creating a new quest will not be available. Please make sure that Solarus Quest Editor is correctly installed. The window then opens. Attempting to select the option "New quest" results in the similar error message: Could not find the assets directory. Make sure that Solarus Quest Editor is properly installed. Users can download a free resource pack from http://www.solarus-games.org/development/resource-packs/ and the readme file in the archive indicates that the quest editor installation should include a subset of the assets in the pack, presumably found in the quest editor's source? Note: users can work around the issue by opening the extracted assets as an existing quest and modifying it.
A commit references this bug: Author: danilo Date: Mon May 27 16:27:41 UTC 2019 New revision: 502806 URL: https://svnweb.freebsd.org/changeset/ports/502806 Log: - Install the initial_quest assets by default - Add sdl to USES - Replace (buildtools|qmake) by (buildtools|qmake)_build PR: 235767 Changes: head/games/solarus-quest-editor/Makefile head/games/solarus-quest-editor/pkg-plist
I've changed the port to install the assets by default. Thank you for the PR.