Bug 239180 - games/ioquake3 - add rc file and example server.cfg file
Summary: games/ioquake3 - add rc file and example server.cfg file
Status: New
Alias: None
Product: Ports & Packages
Classification: Unclassified
Component: Individual Port(s) (show other bugs)
Version: Latest
Hardware: Any Any
: --- Affects Only Me
Assignee: freebsd-ports-bugs mailing list
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2019-07-12 23:37 UTC by kennedy.greg
Modified: 2019-07-12 23:37 UTC (History)
0 users

See Also:


Attachments
diff file for patch to games/ioquake3 (5.05 KB, patch)
2019-07-12 23:37 UTC, kennedy.greg
no flags Details | Diff

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Description kennedy.greg 2019-07-12 23:37:07 UTC
Created attachment 205740 [details]
diff file for patch to games/ioquake3

The port games/ioquake3-server can be used to build a dedicated server for Quake 3 and derivative games.  However, it doesn't come with an rc script to launch at system boot or on demand.  This makes it a bit tricky to run the dedicated server.

This port is a "slave port" that depends on the master port games/ioquake to actually retrieve the source and build everything.

I have modified the master port so it now builds and installs an rc script to launch when configured to build the server.  In addition, there is a sample .cfg file to start a LAN server which can be modified by the end user, but provides a sane starting point for running the game.

As requested on freebsd-ports mailing list, I am opening a PR and attaching the patch here.