Created attachment 210566 [details]
openshadinglanguage build error
I attach the log of the failure.
From the build log I see you are building within /usr/obj/usr/ports. I expect you are seeing a conflict between base and newly built system binaries.
Is this x86? cross compiling?
New system svn revision? Base sys rev?
Do you normally test build ports this way?
Does it work if you build in the base system /usr/ports?
> Is this x86? cross compiling?
It is amd64, not cross compiling.
> New system svn revision? Base sys rev?
Ports tree revision is 522170 (head).
Src revision is 356358.
> Do you normally test build ports this way?
Yes, I normally build ports this way: I have 430 ports installed that way on my system right now.
> Does it work if you build in the base system /usr/ports?
The build fails if I build in the base system /usr/ports, i.e. if I set WRKDIRPREFIX=
I also tried to build with __MAKE_CONF=/dev/null and the build still fails with the same error.
Thanks for working on it.
Did you try again with recent port v18.104.22.168 (with llvm90)? Does it work for you now?
The port builds fine, assumed fixed.