Bug 244535 - [NEW PORT] graphics/upbge - blender fork with game engine
Summary: [NEW PORT] graphics/upbge - blender fork with game engine
Status: New
Alias: None
Product: Ports & Packages
Classification: Unclassified
Component: Individual Port(s) (show other bugs)
Version: Latest
Hardware: Any Any
: --- Affects Only Me
Assignee: Kurt Jaeger
URL: https://upbge.org/
Keywords:
Depends on:
Blocks:
 
Reported: 2020-03-01 09:17 UTC by Shane
Modified: 2020-09-23 02:50 UTC (History)
1 user (show)

See Also:


Attachments
new port graphics/upbge (160.45 KB, text/plain)
2020-03-01 09:17 UTC, Shane
no flags Details
new port graphics/upbge (161.32 KB, text/plain)
2020-03-02 07:16 UTC, Shane
no flags Details
new port graphics/upbge (166.07 KB, text/plain)
2020-09-23 02:50 UTC, Shane
no flags Details

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Description Shane 2020-03-01 09:17:59 UTC
Created attachment 212071 [details]
new port graphics/upbge

The upbge project aims to replace the game engine removed from blender.
This is a fork of blender 2.8x with development focused on the game engine.
Comment 1 Shane 2020-03-02 07:16:35 UTC
Created attachment 212094 [details]
new port graphics/upbge

add an extra patch for wm.py
Comment 2 Kurt Jaeger freebsd_committer 2020-04-19 09:00:18 UTC
testbuilds@work
Comment 3 Kurt Jaeger freebsd_committer 2020-04-19 18:02:30 UTC
Testbuilds fail, see for example:

https://people.freebsd.org/~pi/logs/graphics__upbge-121-1587286015.txt

Probably needs the openimageio18 port somewhere in the tree ?
Comment 4 Shane 2020-09-23 02:50:59 UTC
Created attachment 218199 [details]
new port graphics/upbge

Update to fix build
Add _IMPLIES=TBB to several options.