Created attachment 223619 [details] svn diff of the added port graphics/glslviewer GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of an UI. GlslViewer supports both 2D shaders and/or 3D shaders when a geometry (LST, PLY, OBJ or GLTF) is provided. This is the shader sandbox used in "The Book of Shaders". QA: - portlint -N: looks fine - poudriere testport (12.2 amd64): ok - I successfully used glslviewer on my 13.0-RC3 amd64 box
Created attachment 223622 [details] svn diff of the added port graphics/glslviewer Cleaned up the Makefile patch.
Created attachment 223623 [details] svn diff of the added port graphics/glslviewer Fixed a typo in COMMENT.
In the meantime I read through the Book of Shaders and after that lost interest in shaders. As this port has not been commited to the ports tree I'll just close this PR.