Bug 255217 - games/scummvm: Build all Engines added some LibD's
Summary: games/scummvm: Build all Engines added some LibD's
Status: Open
Alias: None
Product: Ports & Packages
Classification: Unclassified
Component: Individual Port(s) (show other bugs)
Version: Latest
Hardware: Any Any
: --- Affects Only Me
Assignee: Kai Knoblich
Depends on:
Reported: 2021-04-19 11:05 UTC by Gian-Simon Purkert
Modified: 2021-04-22 20:17 UTC (History)
0 users

See Also:
kai: maintainer-feedback+

Enable all Engines (813 bytes, patch)
2021-04-19 11:06 UTC, Gian-Simon Purkert
no flags Details | Diff

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Description Gian-Simon Purkert 2021-04-19 11:05:55 UTC
Added missing 

USE_GNOME=	gtk30 cairo

Configure Arg:
Comment 1 Gian-Simon Purkert 2021-04-19 11:06:22 UTC
Created attachment 224247 [details]
Enable all Engines
Comment 2 Kai Knoblich freebsd_committer 2021-04-22 17:33:50 UTC
(In reply to Gian-Simon Purkert from comment #0)

Thank you for the patch, I'll take a closer look at it the next few days. 

I have already checked my recent build logs regarding the missing dependencies, but couldn't find anything so I assume that you use a non-poudriere build environment?
Comment 3 Gian-Simon Purkert 2021-04-22 20:17:08 UTC

Since residualvm is getting merged with scummvm is think it's a good idea to build all engines. If you start a game that uses a "non-stable" engine you get a warning anyway.

Yes build the make-way.