Bug 288521 - games/gzdoom: update to 4.14.2 and customize version tag
Summary: games/gzdoom: update to 4.14.2 and customize version tag
Status: New
Alias: None
Product: Ports & Packages
Classification: Unclassified
Component: Individual Port(s) (show other bugs)
Version: Latest
Hardware: Any Any
: --- Affects Only Me
Assignee: Kyle Evans
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2025-07-28 15:29 UTC by Amelia Marsh
Modified: 2026-04-08 01:10 UTC (History)
1 user (show)

See Also:
bugzilla: maintainer-feedback? (kevans)


Attachments
r1 (12.37 KB, patch)
2025-07-28 15:29 UTC, Amelia Marsh
no flags Details | Diff
games/lzdoom patch (8.05 KB, patch)
2025-07-28 22:25 UTC, Amelia Marsh
no flags Details | Diff
games/gzdoom patch (12.32 KB, patch)
2025-07-31 16:01 UTC, Amelia Marsh
no flags Details | Diff

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Description Amelia Marsh 2025-07-28 15:29:37 UTC
Created attachment 262525 [details]
r1

blocked by https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=288520
Comment 1 Kyle Evans freebsd_committer freebsd_triage 2025-07-28 15:54:32 UTC
I had been holding off for as long as possible because they killed off 32-bit builds when I tried to update it last; have they since reversed course on that decision?  I'm noticing there's no arch-restrictions in the diff, but I also don't know for certain if you had tested, e.g., i386 or not
Comment 2 Amelia Marsh 2025-07-28 22:25:10 UTC
Created attachment 262533 [details]
games/lzdoom patch

(In reply to Kyle Evans from comment #1)
i really should be checking that...

but yes, nothing has changed, sadly: it is still broken on 32 bit :(

that being said, i would really appreciate having a more up-to-date gzdoom in the tree for mods that require it.

as for keeping 32 bit support in tree, we could always make gzdoom4.7 as a flavor... OR! there is also lzdoom, which is a more-or-less up-to-date version of gzdoom with 32 bit support. i have a *super* tentative patch that at least builds on an i386 vm. i'll attach it if you'd like to look at it (even if it is a little OT). 

(be advised that the softpoly and opengl (not es) renderers are a little broken, as they core on my 15-CURRENT machine)
Comment 3 Kyle Evans freebsd_committer freebsd_triage 2025-07-29 00:03:50 UTC
(In reply to Amelia Marsh from comment #2)

My inclination is to just NOT_FOR_ARCHS the 32-bit platforms out and if anyone complains that actually wants it, we can clone off a copy of the port for the last version that does support them.  No objection to lzdoom, either- options are good.
Comment 4 Amelia Marsh 2025-07-29 20:32:08 UTC
(In reply to Kyle Evans from comment #3)
sounds good. would you want me to amend my patch to add NOT_FOR_ARCHS or will you be cooking up your own patch?
Comment 5 Kyle Evans freebsd_committer freebsd_triage 2025-07-29 20:33:09 UTC
(In reply to Amelia Marsh from comment #4)

Please go ahead.
Comment 6 Amelia Marsh 2025-07-31 16:01:26 UTC
Created attachment 262598 [details]
games/gzdoom patch

awaiting your thoughts.
Comment 7 Amelia Marsh 2025-08-30 19:45:01 UTC
bumping.
Comment 8 taras.filatov 2025-08-31 15:37:00 UTC
(In reply to Amelia Marsh from comment #6)

why to remove icon? it's nice. There must be a comment that xpm icons will work if gdk-pixbuf-extra installed.