Bug 52149 - [Maintainer Update] games/scummvm to 0.4.0
Summary: [Maintainer Update] games/scummvm to 0.4.0
Status: Closed FIXED
Alias: None
Product: Ports & Packages
Classification: Unclassified
Component: Individual Port(s) (show other bugs)
Version: Latest
Hardware: Any Any
: Normal Affects Only Me
Assignee: freebsd-ports-bugs mailing list
Depends on:
Reported: 2003-05-13 07:40 UTC by Miguel Mendez
Modified: 2003-05-13 23:06 UTC (History)
0 users

See Also:

scummvm.diff (1.00 KB, patch)
2003-05-13 07:40 UTC, Miguel Mendez
no flags Details | Diff

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Description Miguel Mendez 2003-05-13 07:40:07 UTC

The following is an overview of what's new in 0.4.0:

    * Curse of Monkey Island (comi) support (experimental)
    * Added support for the EGA versions of Loom, Monkey Island and Indy3
    * Improved music support in Indy3 and the floppy versions of Monkey Island
    * Many Simon the Sorcerer 1 & 2 improvements and fixes
    * Very pre-alpha Beneath a Steel Sky code. Don't expect it to do anything (in fact it is disabled in the 0.4.0 release, but you can get it by compiling ScummVM yourself).
    * Even more pre-alpha support for enhanced versions of V2 SCUMM games (Maniac Mansion and Zak)
    * Preliminary support for early Humongous Entertainment titles (very experimental)
    * New debug console and several GUI/Launcher enhancements
    * New Save/Load code (easier to expand while retaining compatibility)
    * Dreamcast port now works with new games added for 0.3.0b
    * New official PalmOS port
    * Various minor and not so minor SCUMM game fixes
    * Large memory leak fixed for The Dig/COMI
    * SMUSH code optimised, frame dropping added for slower machines
    * Code cleanups
Comment 1 Eric Anholt freebsd_committer 2003-05-13 23:05:43 UTC
State Changed
From-To: open->closed

Committed, thanks!