Description: ossia score is a sequencer for audio-visual artists, designed to enable the creation of interactive shows, museum installations, intermedia digital artworks, interactive music and more in an intuitive user interface. Homepage: https://ossia.io/score About: https://ossia.io/score/about.html Github: https://github.com/ossia/score Changelog: https://github.com/ossia/score/releases Latest release: v3.1.11 Minimal requirements: 800 MHz CPU, 512MB of RAM (but you won't make very large scores). For graphics, a GPU which supports at least OpenGL 3.2, Vulkan, Direct3D11 or Metal. Packaging info: https://ossia.io/score-docs/development/build/packaging.html
I will commit the port shortly.
With CLANG the build fails due to this error: https://github.com/ossia/score/issues/1479 With GCC the build fails due to this PCH failure: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=110746
(In reply to Yuri Victorovich from comment #2) > With GCC the build fails due to this PCH failure: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=110746 See https://lists.freebsd.org/pipermail/svn-src-all/2015-March/101722.html No one bothered to fix probably because - FreeBSD >= 13 uses Clang on all architectures - Clang PCH works fine on FreeBSD - Clang (unlike libc++) is trivial to test on Linux, so upstream can help with fixes - GCC defaults to libstdc++ which breaks runtime when dependencies use libc++ - GCC with libc++ (via USES=compiler:gcc-c++11-lib) is fragile (undertested) - Other ports built with GCC already disable PCH