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(-)games/scummvm-newver/Makefile (-1 / +2 lines)
Lines 6-15 Link Here
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#
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#
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PORTNAME=	scummvm
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PORTNAME=	scummvm
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PORTVERSION=	0.6.0
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PORTVERSION=	0.6.1
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CATEGORIES=	games emulators
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CATEGORIES=	games emulators
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MASTER_SITES=	${MASTER_SITE_SOURCEFORGE}
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MASTER_SITES=	${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR=	${PORTNAME}
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MASTER_SITE_SUBDIR=	${PORTNAME}
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DISTNAME=	${PORTNAME}-${PORTVERSION}b
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MAINTAINER=	alexander@trull.com
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MAINTAINER=	alexander@trull.com
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COMMENT=	Graphical Adventure Game Virtual Machine
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COMMENT=	Graphical Adventure Game Virtual Machine
(-)games/scummvm-newver/distinfo (-2 / +2 lines)
Lines 1-2 Link Here
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MD5 (scummvm-0.6.0.tar.bz2) = efc4207a7f10b24e9fc5afa10ed9c455
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MD5 (scummvm-0.6.1b.tar.bz2) = 143dd7cfe0995922c49e1f8a6cdf2055
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SIZE (scummvm-0.6.0.tar.bz2) = 1631951
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SIZE (scummvm-0.6.1b.tar.bz2) = 1626950
(-)games/scummvm-newver/files/patch-base-main.cpp (-11 lines)
Lines 1-11 Link Here
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--- base/main.cpp.orig	Tue Aug  3 15:56:29 2004
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+++ base/main.cpp	Tue Aug  3 15:56:41 2004
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@@ -262,7 +262,7 @@
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 	// Free up memory
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 	delete engine;
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-};
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+}
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 #ifndef _WIN32_WCE
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 int main(int argc, char *argv[]) {
(-)games/scummvm-newver/files/patch-scumm-actor.cpp (-19 lines)
Lines 1-19 Link Here
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--- scumm/actor.cpp.orig	Tue Aug  3 15:55:01 2004
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+++ scumm/actor.cpp	Tue Aug  3 15:55:35 2004
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@@ -789,14 +789,14 @@
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 		return _V1_talkingActor;
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 	else
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 		return VAR(VAR_TALK_ACTOR);
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-};
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+}
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 void ScummEngine::talkingActor(int value) {
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 	if (_gameId == GID_MANIAC && _version == 1)
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 		_V1_talkingActor = value;
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 	else
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 		VAR(VAR_TALK_ACTOR) = value;
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-};
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+}
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 void ScummEngine::showActors() {
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 	int i;
(-)games/scummvm-newver/files/patch-scumm-debugger.cpp (-20 lines)
Lines 1-20 Link Here
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--- scumm/debugger.cpp.orig	Tue Aug  3 15:55:47 2004
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+++ scumm/debugger.cpp	Tue Aug  3 15:56:18 2004
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@@ -57,7 +57,7 @@
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 	va_end(va);
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 	debug(buf);
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-};
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+}
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 ScummDebugger::ScummDebugger(ScummEngine *s)
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 	: Common::Debugger<ScummDebugger>() {
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@@ -592,7 +592,7 @@
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 	DebugPrintf("Unknown flag. Type 'Debug ?' for syntax\n");
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 	return true;
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-};
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+}
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 bool ScummDebugger::Cmd_DebugLevel(int argc, const char **argv) {
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 	if (argc == 1) {

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