Bug 222182

Summary: New port: games/vkquake, Quake 1 engine ported to the Vulkan API
Product: Ports & Packages Reporter: Val Packett <val>
Component: Individual Port(s)Assignee: Jan Beich <jbeich>
Status: Closed FIXED    
Severity: Affects Only Me    
Priority: ---    
Version: Latest   
Hardware: Any   
OS: Any   
Bug Depends on: 222175    
Bug Blocks:    
Attachments:
Description Flags
vkquake.patch
none
vkquake.shar
none
vkquake.tar.xz
none
vkquake.tar.xz v2
none
vkquake.tar.xz v3
none
vkquake.tar.xz v4 none

Description Val Packett 2017-09-09 23:33:19 UTC
Created attachment 186214 [details]
vkquake.patch

This is a port for the vkQuake engine.
Comment 1 Val Packett 2017-09-09 23:54:26 UTC
Created attachment 186215 [details]
vkquake.shar

Added icon and .desktop file
Comment 2 Val Packett 2017-09-14 10:08:20 UTC
Created attachment 186373 [details]
vkquake.tar.xz

oops, looks like shar ate all the files after the png icon, they were extracted *into the png*
Comment 3 Val Packett 2017-10-01 23:49:07 UTC
Created attachment 186844 [details]
vkquake.tar.xz v2

Updated to latest git version, which uses SDL 2.0.6's native Vulkan support. Also improved icon/desktop stuff.
Comment 4 Val Packett 2017-12-28 14:40:22 UTC
Created attachment 189164 [details]
vkquake.tar.xz v3

v0.97.2. Commented out the Opus codec — the game was crashing at start when that was enabled.
Comment 5 Val Packett 2018-08-07 19:27:54 UTC
Created attachment 195988 [details]
vkquake.tar.xz v4

Update to 1.00.0, with new 'vulkan-loader' dependency instead of 'vulkan-sdk'
Comment 6 commit-hook freebsd_committer freebsd_triage 2018-09-03 17:49:23 UTC
A commit references this bug:

Author: jbeich
Date: Mon Sep  3 17:48:25 UTC 2018
New revision: 478885
URL: https://svnweb.freebsd.org/changeset/ports/478885

Log:
  games/vkquake: add new port

  vkQuake is a Quake 1 port using Vulkan instead of OpenGL for rendering. It is
  based on the popular QuakeSpasm port and runs all mods compatible with it like
  Arcane Dimensions or In The Shadows.

  Compared to QuakeSpasm vkQuake also features a software Quake like underwater
  effect, has better color precision, generates mipmap for water surfaces at
  runtime and has native support for anti-aliasing and AF.

  https://github.com/Novum/vkQuake

  PR:		222182
  Submitted by:	Greg V <greg@unrelenting.technology>

Changes:
  head/games/Makefile
  head/games/vkquake/
  head/games/vkquake/Makefile
  head/games/vkquake/distinfo
  head/games/vkquake/files/
  head/games/vkquake/files/patch-common.c
  head/games/vkquake/files/vkquake.desktop
  head/games/vkquake/files/vkquake.png
  head/games/vkquake/pkg-descr
  head/games/vkquake/pkg-plist
Comment 7 Jan Beich freebsd_committer freebsd_triage 2018-09-03 21:41:07 UTC
Thanks. Landed.