Summary: | [NEW PORT] multimedia/kodi-addon-game.libretro.beetle-psx-devel: Kodi game addon for Sony - PlayStation (Beetle PSX) | ||||||||
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Product: | Ports & Packages | Reporter: | Ivan Rozhuk <rozhuk.im> | ||||||
Component: | Individual Port(s) | Assignee: | Bernhard Froehlich <decke> | ||||||
Status: | Closed FIXED | ||||||||
Severity: | Affects Only Me | CC: | decke, diizzy, rozhuk.im | ||||||
Priority: | --- | ||||||||
Version: | Latest | ||||||||
Hardware: | Any | ||||||||
OS: | Any | ||||||||
Bug Depends on: | 245259 | ||||||||
Bug Blocks: | |||||||||
Attachments: |
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Description
Ivan Rozhuk
2020-04-02 00:34:01 UTC
Don't override CMAKE_BUILD_TYPE https://svnweb.freebsd.org/ports/head/Mk/Uses/cmake.mk?revision=488341&view=markup#l32 Is gmake needed? How is portversion determined? Port version from here: https://github.com/kodi-game/game.libretro.beetle-psx/releases gmake is required to build: https://github.com/libretro/beetle-psx-libretro (there is two build systems used in same time: cmake for kodi addon and gmake for lib) Created attachment 212995 [details]
patch
I'll take it. Committed. Thanks! A commit references this bug: Author: decke Date: Sun Feb 28 18:46:12 UTC 2021 New revision: 566789 URL: https://svnweb.freebsd.org/changeset/ports/566789 Log: Beetle PSX is a port/fork of Mednafen's PSX module to the libretro API. It can be compiled in C++98 mode, excluding the Vulkan renderer, which is written in C++11 for the time being. Beetle PSX currently runs on Linux, OSX and Windows. WWW: https://github.com/libretro/beetle-psx-libretro PR: 245258 Submitted by: rozhuk.im@gmail.com Changes: head/games/Makefile head/games/kodi-addon-game.libretro.beetle-psx/ head/games/kodi-addon-game.libretro.beetle-psx/Makefile head/games/kodi-addon-game.libretro.beetle-psx/distinfo head/games/kodi-addon-game.libretro.beetle-psx/pkg-descr head/games/kodi-addon-game.libretro.beetle-psx/pkg-message |