Bug 44182

Summary: New port: Cube, a 3D OpenGL first person shooter game
Product: Ports & Packages Reporter: Arjan van Leeuwen <avleeuwen>
Component: Individual Port(s)Assignee: Vanilla I. Shu <vanilla>
Status: Closed FIXED    
Severity: Affects Only Me    
Priority: Normal    
Version: Latest   
Hardware: Any   
OS: Any   
Attachments:
Description Flags
cube.tar none

Description Arjan van Leeuwen 2002-10-17 23:50:01 UTC
Port of Cube, a 3D First Person Shooter that uses OpenGL and SDL.

Features:
- Allows in-engine editing of geometry in full 3D (you fly around the map,
point / drag stuff to select it / modify it), which can even be done with
multiple people at once (a first!).
- Has simplistic but effective fine grain vertex lighting that looks like
lightmapping and can do dynamic lights & shadows.
- Doesn't need any kind of map precompilation, even lighting is done on the
fly.
- Has very simplistic quad-tree world structure that can do slopes (heightfields
with caps) and slants, water.
- Does decent collision detection & physics.
- Has client/server networking that goes a long way in giving a lag-free game
experience.
- Features a Doom/Quake-style singleplayer and multiplayer game with some
uncompromising brutal oldskool gameplay.

WWW: http://wouter.fov120.com/cube/

Port included as uuencoded tar file
Comment 1 Vanilla I. Shu freebsd_committer freebsd_triage 2002-10-18 10:27:03 UTC
Responsible Changed
From-To: freebsd-ports->vanilla

I will handle this one.
Comment 2 Vanilla I. Shu freebsd_committer freebsd_triage 2003-01-21 02:04:48 UTC
State Changed
From-To: open->closed

Committed, thanks.