Bug 114795 - games/glaxium fix segfaults
Summary: games/glaxium fix segfaults
Status: Closed FIXED
Alias: None
Product: Ports & Packages
Classification: Unclassified
Component: Individual Port(s) (show other bugs)
Version: Latest
Hardware: Any Any
: Normal Affects Only Me
Assignee: freebsd-ports-bugs (Nobody)
Depends on:
Reported: 2007-07-21 20:20 UTC by Max Brazhnikov
Modified: 2007-07-25 10:40 UTC (History)
0 users

See Also:

file.diff (1.74 KB, patch)
2007-07-21 20:20 UTC, Max Brazhnikov
no flags Details | Diff

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Description Max Brazhnikov 2007-07-21 20:20:01 UTC
glaxium segfaults at start up. It looks like the game has been unplayable since the beginning.

Fix: patch is attached 

Patch attached with submission follows:
How-To-Repeat: > glaxium
Depth buffer depth : 24
Stencil buffer will be used for shadows.
Found textures in /usr/local/share/glaxium
Number of texture units               : 2
Number of general combiners available : 2
Nvidia NV1x video card found (geforce 256/2)
Glaxium will use anisotropy texture : 2.000000
Opened audio at 22050 Hz 16 bit stereo, 1024 bytes audio buffer
Number of mixing channels : 22
YES !!! I found a joystick...
Segmentation fault
Comment 1 dfilter service freebsd_committer 2007-07-25 10:31:37 UTC
miwi        2007-07-25 09:31:31 UTC

  FreeBSD ports repository

  Modified files:
    games/glaxium        Makefile 
  Added files:
    games/glaxium/files  patch-scene.cpp patch-variables.cpp 
  - Fix segfaults at start up
  PR:             114795
  Submitted by:   Max Brazhnikov <makc@issp.ac.ru> (maintainer)
  Revision  Changes    Path
  1.7       +3 -1      ports/games/glaxium/Makefile
  1.1       +11 -0     ports/games/glaxium/files/patch-scene.cpp (new)
  1.1       +10 -0     ports/games/glaxium/files/patch-variables.cpp (new)
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Comment 2 Martin Wilke freebsd_committer 2007-07-25 10:31:44 UTC
State Changed
From-To: open->closed

Committed. Thanks!