glaxium segfaults at start up. It looks like the game has been unplayable since the beginning.
Fix: patch is attached
Patch attached with submission follows:
How-To-Repeat: > glaxium
Depth buffer depth : 24
Stencil buffer will be used for shadows.
Found textures in /usr/local/share/glaxium
Number of texture units : 2
Number of general combiners available : 2
Nvidia NV1x video card found (geforce 256/2)
Glaxium will use anisotropy texture : 2.000000
Opened audio at 22050 Hz 16 bit stereo, 1024 bytes audio buffer
Number of mixing channels : 22
YES !!! I found a joystick...
miwi 2007-07-25 09:31:31 UTC
FreeBSD ports repository
games/glaxium/files patch-scene.cpp patch-variables.cpp
- Fix segfaults at start up
Submitted by: Max Brazhnikov <email@example.com> (maintainer)
Revision Changes Path
1.7 +3 -1 ports/games/glaxium/Makefile
1.1 +11 -0 ports/games/glaxium/files/patch-scene.cpp (new)
1.1 +10 -0 ports/games/glaxium/files/patch-variables.cpp (new)
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