[games/frogatto] Update to 1.3.1 Now use pkg-plist instead PLIST Fix: Patch attached with submission follows:
Responsible Changed From-To: freebsd-ports-bugs->danfe I'll handle it...
State Changed From-To: open->feedback When I originally created the port, I've decided to use dynamic PLIST (as much as I hate them just like anyone else does, as they are non-greppable and just evil) because this game installs huge number (thousands) of files. Now you're proposing to use static PLIST. Given the size of your patch, and the fact that you had to compress/uuencode it, I assume that static pkg-plist would be still as huge. May we know, what particular benefits will it bring here that overweight all the burden of it (in this case)? Did you encounter some problem with dynamic plist (apart from it being unintuitive)? Perhaps it could be solved without huge static pkg-plist? Static PLISTs are nice, but when their size is sane. :-(
Danfe, Apparently he resubmitted this under another ID: 190469 I don't know why the new patch wasn't just added to this PR. I'm taking the liberty to close this for you. John *** This bug has been marked as a duplicate of bug 190469 ***