Created attachment 213956 [details]
Play! is a PlayStation 2 emulator for Windows, macOS, UNIX,
Android & iOS platforms.
Instead of passing cmake bools to CMAKE_ARGS with
I would suggest to use CMAKE_ON and CMAKE_OFF
Created attachment 214404 [details]
For information, there is an issue on i386 arch. https://github.com/jpd002/Play-/issues/906
(In reply to Loïc Bartoletti from comment #3)
I check only on AMD64.
Will update path after close https://github.com/jpd002/Play-/issues/906
There is other issues, like: https://github.com/jpd002/Play-/issues/447
Looks like Play! does not work with at least some OpenGL games :(
There is list of games: https://github.com/jpd002/Play-Compatibility/issues
Created attachment 214761 [details]
Update to latest master with i386 build fix.
Add URL to pkg-descr: Game capability tracker: https://github.com/jpd002/Play-Compatibility/issues
Can you convert your post-patch part to files patch, please?
(In reply to Loïc Bartoletti from comment #7)
I prefer to leave "sed" patches - they does not requires re-make patch on every small change in sources.
IMHO patch files required in cases where sed can not be used: many lines of code added/deleted/changed.