The following simple program crashes with SIGILL when compiled on armv7 FreeBSD 13: #include <GL/gl.h> int main() { glGetError(); } I am compiling with "cc -I/usr/local/lib -L/usr/local/include test.c -lGL. My package version is libglvnd 1.4.0_1 and I've tested this both on native armv7 and in an armv7 jail running on arm64. The behaviour is extremely strange. I am aware that glvnd does some sort of dispatch logic to get to the platform's native driver, but this does not match what I see. When I try to debug this code, it seems that it is somehow iterating through the entirety of the the libGL API, only to then crash after having gone through glWriteMaskEXT. I do not understand what the purpose of this is and it does not seem to match any code I found in the library. Digging further into this, it seems that the library is compiled in ARM mode, but executed in Thumb mode for some reason (wtf). I suspect this might be because the source file src/GLdispatch/vnd-glapi/entry_armv7_tsd.c uses ".thumb_func" to label the stub entry points, but then they don't get compiled in thumb mode for some reason.