Created attachment 242669 [details] Bitburner is an incremental game with cyberpunk themes Bitburner is a programming-based incremental game that revolves around hacking and cyberpunk themes.
Thank you for your submission. Here are some comments: - make sure to set the "maintainer-approval" flag on patches so they get looked at - for auto-generated github distfiles, use USE_GITHUB as explained in § 5.4.3 Porter's Handbook. Do not use MASTER_SITES in this case. Your port should just work if you remove MASTER_SITES and set USE_GITHUB=yes. - if a license file is included in the port, set LICENSE_FILE to its path - instead of ${CP} and ${INSTALL}, use ${INSTALL_XXX} and ${COPYTREE_XXX} as explained in § 5.17.1 and § 5.17.3 Porter's Handbook. - the sample config file may fit better into EXAMPLESDIR. You do not need to add an EXAMPLES option for a single file. - check if you can set name and surname in your Bugzilla profile to ensure that your name is rendered correctly in our version control (not mandatory). Will do a more thorough check once these issues have been addressed.
(In reply to Robert Clausecker from comment #1) I checked and USE_GITHUB fetches the source code for the project(correct me if i'm wrong), so i decided at the time that MASTER_SITES was a better option because i only need the pre-compiled archive to run this port and compiling npm and node was too much for this tiny game
(In reply to shi.404 from comment #2) Thank you for your response. I apologise for being mistaken here. I checked version 2.4.0 which does not have such an archive (there's only the auto-generated one, which you should fetch with USE_GITHUB) while 2.3.0 has, so I was under the false impression that you were trying to fetch an auto-generated tarball. Could you please update the port to the most recent version and address the other issues I mentioned?