Poudriere log: https://pdr2.bofh.network/data/124-diizzy/2023-09-16_11h19m19s/logs/errors/0ad-0.0.26_14.log
Hi! Thanks for reporting this. Looks like upstream already has a fix: https://trac.wildfiregames.com/changeset/27657/ps/trunk/source/network/NetMessage.cpp I cannot test this right away, will do that later and report back. If everything works fine I'll commit a fix once done with testing.
Great, thanks!
A commit in branch main references this bug: URL: https://cgit.FreeBSD.org/ports/commit/?id=bee4aa6a98e9d2aa673af6ec0606f88c65fd52ea commit bee4aa6a98e9d2aa673af6ec0606f88c65fd52ea Author: Guido Falsi <madpilot@FreeBSD.org> AuthorDate: 2023-09-18 07:16:49 +0000 Commit: Guido Falsi <madpilot@FreeBSD.org> CommitDate: 2023-09-18 07:16:49 +0000 games/0ad: Fix build with newer libfmt Import upstream patch to fix building with upcoming libfmt update. While here, remove some unneeded dependencies. PR: 273873 Obtained from: https://trac.wildfiregames.com/changeset/27657 games/0ad/Makefile | 16 +++++++--------- .../files/patch-source_network_NetMessage.cpp (new) | 18 ++++++++++++++++++ ...imulation2_serialization_BinarySerializer.cpp (new) | 11 +++++++++++ 3 files changed, 36 insertions(+), 9 deletions(-)
Imported upstream patch. Thanks again for reporting.