Quake2Forge, a popular Open Source UNIX port, can only be built with X11 support. Because of this, you need Xorg libraries if you want to set up a dedicated Quake2Forge server. Fix: A patch for the port is available at: http://test.g-rave.nl/junk/quake2forge-nox11.diff How-To-Repeat: Build Quake2Forge on a machine without X11. It totally ignores WITHOUT_X11 or whatsoever.
Dear maintainer, please look into this issue! Cheers, Volker
State Changed From-To: open->feedback Forwarded PR to maintainer. Note: There is no WITHOUT_X11 option in the port (and it's not mandatory), so it's not surprising that it doesn't have any effect.
On Mon, 01.08.2005 at 09:25:40 +0200, Volker Stolz wrote: > Dear maintainer, please look into this issue! Hello, I (almost) approve the patch. But it is missing the SDL+GL case. Here is my version of the patch (which fixes plist when building SDL+!X11). Ulrich Spoerlein -- PGP Key ID: F0DB9F44 Encrypted mail welcome! Fingerprint: F1CE D062 0CA9 ADE3 349B 2FE8 980A C6B5 F0DB 9F44 Ok, which part of "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn." didn't you understand?
Is there a reason for the obscure usage of ":=" for the PLIST_SUB-assignments? Otherwise I'd like to nuke it. Volker
On Fri, 28.10.2005 at 15:48:38 +0200, Volker Stolz wrote: > Is there a reason for the obscure usage of ":=" for the PLIST_SUB-assignments? > Otherwise I'd like to nuke it. This is a relic from when I made the port from the quake(1)forge port. Of course it can go, I just never thought it was worth the effort :) Ulrich Spoerlein
State Changed From-To: feedback->closed Committed with modifications as discussed, thanks!